ethomaz said:
"Sad to see any developer focusing on something irrelevant to gameplay like resolution at the expense of something crucial to gameplay like frame rate. Especially a CoD developer. Maybe it can be fixed in a patch." lol What you is criticizing is exactly what Respawn did. |
That's awesome! Just show me the console version of Titanfall Respawn released that has a lower resolution and better frame rate than the Xbone version. Because I can show you a version of AW that Sledgehammer released with a lower resolution and better frame rate.
You're making me laugh with all of this. Instead of more nonsense about what you think I am doing, just answer this: would you rather Sledgehammer implemented the same technique on PS4 that they did on Xbone if it meant a dynamic resolution but a better frame rate? Would you rather GG just made the game 900p or something but as crisp and sharp as possible instead of faking native 1080p but blurring it all to hell?
The difference is in one situation Sledge sacrificed the resolution for a better frame rate, and in the other they held firm on the resolution and the result is a worse frame rate. That didn't happen with Respawn. Hope that helps, it should clear it up for you, but somehow I think it won't.







