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curl-6 said:
kupomogli said:
curl-6 said:
kupomogli said:
The PS3 was difficult to develop for so 360 was usually the lead console and sometimes the PS3 received a rushed port. The PS4 is more powerful so it's going to turn out to be the same. Xbox One is going to be the lead with PS4 getting the rushed port. Doesn't matter which console, Sony gets shafted.

Ps4's not getting the shaft. It's gotten the better version in almost every case so far.

I edited it before your reply.  It's similar in both cases to what I said in my edit.  The way I said it points to it being all developers, while it was never all developers for the PS3 or the PS4, but some developers favoring Microsoft over Sony.

This doesn't strike me as forced parity, as PS4 does run at a higher resolution with v-sync. I think it's more that they felt the PS4 audience demanded 1080p so they aimed higher than the engine could deliver at 60fps.

I never said it was.  I said "either forced parity or shitty ports."  Unity and Destiny being forced parity, while Advance Warfare is a clear case of the Xbox One being the lead console and the PS4 being a crappy port.