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Goatseye said:
Aj_habfan said:
Goatseye said:
 

I think you just repeat what you hear/read on the internet.

Nuts & Bolts is not a mainline Banjo game.

It's a vehicle building game and it excels at that, hence it averages in the 80's on metacritic. It's far from a failure but a different game that Rare fans didn't  expect.

So by creating a game Rare fans didn't expect, how were they betting on nostalgia? Your views are very inconsistent.

By bringing a different conversation into the mix, your statement became muddled.

You said they failed with Nuts and Bolts but the owners/reviewers of the game disagree with you.

It's a solid 4/5 stars on Xbox Marketplace and 79 on metacritic; which would've made it one of the best rating game, if it had been released today in the 8th Gen.

You never answered my question or even defended your view.

I backed off on my failure comment earlier, seeing how it was a bit unfair since the game did generally recieve positive reviews and we are talking about Rare's ability as a developer.

That being said, in terms of sales and revitalizing an inconic series it was indeed a failure. It couln't even get close to a million sales on a software powerhouse like the 360 with a decent marketing push from Microsoft.

You seem to agree it was a game fans weren't expecting, so if that was them "betting on nostalgia", how do you propose that more "gameplay innovations" in the next iteration will benefit the series stability?