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Norris2k said:

No, He's proposing what everybody else is doing. I mean not just Sony that has studios everywhere, but also Capcom, Konami, Sega. And Ubisoft that from France made part of his commercial success opening a studio in Canada. Etc. And it's not by accident everybody else is doing that, it's because you have to, it's a necessary investisment to gather talents, diversify genres, and expand. Nintendo is all about Japan, and even there they require a good level of japanese and handwritten resume. They have to move on.

No. Nintendo should never go down the road of trying to do what everyone else is doing. That is what Hiroshi Yamauchi said led to Sega's demise. I saw that interview years ago, but I cant find it, but he said it. Sega kept copying the market leader and other devs and by doing so they did not differenciate themselves enough from the everybody else thereby opening themselves up to easily getting taken down by competition. Look at the Dreamcast.

It had (all of these relatively big budget)

a traditional fighter (VF and DOA2)

a big online RPG (Phantasy Star Online)

quirky Nintendo-like games (Seaman and Samba De Amigo)

their own Mario-like Mascot (Sonic)

a racing sim (Metropolis Street Racer)

a Final Fantasy clone (Skies of Arcadia)

an open world game (Shenmue)

a survival horror game (RE Code Veronica)

a Metroid Clone (Gun Valkyrie)

a Smash wanna be (Power Stone)

a Zelda clone (Elemental Gimmick Gear)

sports games (NBA2k, Vurtua Tennis, NFL2k, etc.)

and a traditional first person shooter (Outtrigger)

And yet with all that the Dreamcast still never made a profit and bombed/killed. The moral of the story is, in entertainment/gaming, its better in the long run not to copy what everyone is doing.