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Soundwave said:
KingdomHeartsFan said:

No they didn't try this approach with the GC.  The GC was not easy for third parties to port games over to.  Having Nintendo exclusives and third party games all in one box would sell their next console.  

Your approach of making games based on movies will not do anything, there is already that stigma that movie based games are bad.  You don't even suggest how to make these games good, make them in house and cut development on their first party games?  Hire big, talented third party developers that would probably cost a fortune?


It was easy enough for the GameCube to have virtually all the same Western games as the PS2 and XBox did. All those games basically sold the worst on the GameCube anyway, third parties cannot get away from the fact that their games will sell less on Nintendo platforms because they have to compete with Nintendo's own IP. 

Nintendo fans just don't take to multiplats either. Wii U had multiplats it first year, no one bought any of them. 

1. Respond to my comment about how you expect these movie based games to be made.

2. How would you know if it was easy for the GC to get all the third party games the PS2 did?  Are you a developer?  They probably didn't wanna deal with the memory on those tiny discs (which btw is why they lost their biggest third party, FF, for the N64) and I don't even know how different the architecture was, but I know the PS2 had a very unique one.  The GC arguement has been played over and over and it doesn't hold up.  

3. Most of those multiplats were from games that already released or they were gimped.  Also you seem to have forgotten what I said, if the games are easy to port then they don't have to sell much to make a profit.