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TheJimbo1234 said:


Erm, and my points explain why such reasoning is flawed. You wanted to see if people agreed or not, and I disagreed then explained why such comparisons are biased. 1) people forget that consoles have other costs comared to PCs (explained) 2) Gpu point was odd. People simply do not understand how powerful modern gpus are and any comparison of console gpus vs PC gpus is flawed (explained) 3) Use of PCs and consoles is different and cater for different markets. That is just true.

So if that isn't right, then I think you need to clarify your point a bit more.

No. I think you really should re-read my OP. You saw what I said, but you are talking about stuff not related to it.

  1. What other costs consoles have compared to PCs are irrelevant if all you are doing is comparing the performance of a game running on both. I even went as far as saying that you wouldn't expect a $200 GPU even on the PC side of things to outperform a $1000 GPU for PCs. This point works both ways. If you won't compare a $1000GPU released in 2014 to a $200 GPU released in 2014. Then how does it even begin to make sense comparing how a game running on a $1000GPU to how it runs on a console with what is at best a $200 GPU? So I don't understand what these added costs of consoels have to do with how a game runs on a console to your screen.

  2. Funny you said that, cause that is exactly the point I was trying to make in this thread. So thanks for agreeing with me.

  3. Again, this is not what I was saying in the third point. I am not talking about the fucntion or vast usage options of a PC. I am talking about the fact that theer are people that want to buy something primarily to play games. And how those ppl are not willing to go throug the hassle of building systems or being extremly creative wtth what they buy to get the best possible PC system for the lowest possible cost and would just want to buy something already packaged for them.