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CGI-Quality said:
bouzane said:
The assertion that the gap between the PS3 and 360 is larger than the one that exists between the PS4 and XBOne is frankly hilarious. First, this is physically impossible due to the disparity between the PS4 and XBOne's GPUs. Secondly, multiplatform games were nearly identical 99% of the time in the previous generation with only a few exceptions such as Bayonetta. Furthermore, even in the case of multiplatform games having inferior resolutions / frame rates on the PS3 the difference was considerably less then the gaps that we are seeing between the current systems.

Many games which the PS4 runs at 1080 the XBOne runs at 900 and that is a difference of 44%. That's bigger than the gap between the PS3 and 360 versions of GTA IV (31% higher on 360) and Red Dead Redemption (25% higher on 360). Do I need to remind you of CoD: Ghosts and MGS: Ground Zeroes (125% higher on PS4)? Sorry but there is a clear answer here and it is that you are clearly wrong.

For some, factual info flies right over their heads (or they turn a blind eye). This is why I posted screens and footage. Not that arguing against numbers makes you look any better, but when you dispute footage, it's time to step away from the topic!

In any event, great post, especially the bolded area!


I just noticed that in a resolution / frame rate comparison on IGN 22 out of 42 titles were noticeably superior on the PS4 with the smallest difference being approximately 40% (Metro Redux). Again, it's funny how the smallest advantage this gen is bigger than the biggest advantage from the previous gen and people still try to dispute / downplay the difference between the PS4 and XBOne. I bought both last time but that certainly won't be happening again.  ;)