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badgenome said:
MikeRox said:

Hear, hear. This game more than any other on the Vita makes me sigh and think about what might have been. (Phantasy Star Nova localization, plz.)

As much as I liked Soul Sacrifice's style of story telling, it definitely made the game feel a lot smaller. You are always either in a menu or a fight, so everything feels very compartmentalized. I expected much the same from Freedom Wars, especially when they were all, "LOL, you can't see anything until you get to the battlefield, sinner! Enjoy this black screen!" So I was pleasantly surprised that there is actually a town with a lot of people to talk to and an impressive amount of dialogue that changes based on the situation.

I still have hope that Japan Studio will still do collaborations and provide games with this kind of scope at least one or two per year. Although that hope is pretty bleak.

Bad news is, Sega is probably going to scale down on their non-MMO efforts, which is sad because shining resonance looks awesome. And that means no PSnova 2, probably.

How big is the pre-mission area? It sounds big.

And lastly, I forgot to ask, how are you enjoying your 3DS so far? I hope region locking is going to be history on the 3ds soon.