By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Qwark said:

Yes but the problem is the PC doesn't get to much of these exclusives, consoles will be getting at least six a year starting 2015. And if one is willing to optimise a pc game and modd it will look much better, we can all agree on that. Problem is that most pc master race beholders claim that EVERYTHING on pc (in the same genre) looks better than ANYTHING on consoles, this thread is there to proof they are not entirely right, although the thread title perhaps could be better on second thought. The question if PC's will destroy the console at the end of this gen, remains to be seen, sure pc games will look better over time but so will console games. And since the current focus for PC games is achieving 12k 120fps, graphics may not improve as fast as during the PS360 times, giving consoles the oppurtunity to still keep up a bit. And yes I think that 12K is a huge waste of power which could be far better used for other assets like realistic fire, better reflections etc. To the DX12 argument, console API's also change over time.

why does quantity suddenly matter, i thought the thread was about pointing out how close to a pc console games can get?

and heres the thing, everything CAN look better on a PC if its actually released for it, take the exclusive ryse for xbox one, arguably the best looking launch title for next gen, something console fans touted as looking better than the best pc could offer.

now its out for pc and looks even better, so now what?