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Jizz_Beard_thePirate said:

Pretty great news imo. They need more games on the wiiu and they clearly don't have enough developers to make enough games so making spinoffs of their already strong ips would make the most amount of sense. They don't need to be system sellers but they do need to be good enough to add to the list of reasons to get a wiiu which so far, they have done fairly well


There's a problem of possible brand dilution. HyWa gets away from that by virtue of really giving people a new flavor and character roster to play with but I wouldn't call it a good long term strategy that can be blankly applied to every brand or, even, more of Zelda. The novelty is limited, and I'm pretty sure Nintendo and Miyamoto understand this (or they would have pimped out Mario and Zelda even more). They've had this strategy in the past with the various Mario *sport* games, and it tends to help them fill the void of lacking Golf, Basketball, Tennis, and Soccer from big publishers with their own versions using their own IP rather than expensive FIFA/NBA/NFL things and, at the end of the day, a game of golf doesn't really care if you're using Tiger Woods or Mario or a Mii. Its still golf.

I think what he means, more than anything, is that not all development will be in-house or limited. Smash, for example, was not limited to just Nintendo and neither will Star Fox as they just don't have the man power for it all. Toad is an example of a spin-off done correctly as it hardly interferes with or touches the original IP while still piggy backing off of it for recognition. I would expect more games like Toad where either a minor character or concept is given new life through a new game and, possibly, studio.

SMTxFE is another of these spin-offs. I wouldn't be surprised to see a new Mario RPG or similar old spin-offs making a come back in the long run. Would be a good oppurtunity for Nintendo to also shop out some titles to upcoming, promising (western) studios and possibly hiring them long term.