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dane007 said:

first of all i have black flag and no  wy black flag looks better then that. Secondly , do you know for certain how is the build shown in the picure?. I don't se anythign wrong with it. its not bad and there are very nice looking 900p games that look very sharp. heck if gamers couldn't tell KZ multiuplayer then reolution of whether 900 and 1080p resolution debate is mute

Black Flag looks better IMO... even the character are better.

And Killzone is a perfect example is how non-1080p damaged the overall presentation and people complained about without even know about that.

At Killzone launch the most talked thing was the game was terrible blurry in MP but the output image was always native 1080p... so we gamers thought it was because the bad use of FXAA that caused the blurriness... it was really bad how blurry MP is. After that Eurogamer asked to devs and finaly was told that the native 1080p image were created using one actual frame in 960p + 2 old frames renderended in the past... so they created the native 1080p image redering a 960p image plus two others 960p imaged rendered in the past (temporal)... so all makes sense.

That why people complained about how it was blurry... you can look launch threads and looks for all post saying how MP was terrible blurry compared to SP... with shared pics for comparision.

Thanks to remember a valid example... Killzone is a example in how people can see the presentation is odd even when they are tricked with a temportal 1080p... now imagine a native upscale that looks even more blurry.