MRKs said:
I guess the same case applies for Xbox market :/ |
There is a reason for the license.
Allot of assets in a video game, the publisher/developer don't actually own, lets use Music as an example, media companies will lease the music for a certain time to the developer/publisher for inclusion within their game, when that expires the publisher/developer pays more or they cease selling the game.
Converesly, many franchised (Like Naruto) games have had their DLC pulled off Xbox Live for the same reasons.
As for the consumer side of things... When you go into Steam and you go to purchase a game, what do you see? Do you see "License Game?" or "Rent Game?" nay, you see "Buy Game". - On that basis alone, you are buying and thus owning the entirety of the game and not just a mere license, that is the assumption that every consumer is given.
Remember ToS and Eula's cannot override your consumer rights.
Hence, if you live in a country that protects your consumer rights (The USA seems lazy on this front, it's more buyer beware apparantly.) then you probably do indeed own the actuall game, though it still needs to be tested within a court system, which will probably never happen unless it's a class action and something goes horribly wrong for allot of people.

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