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z64dan said:
Gballzack said:
windbane said:
marc said:
windbane said:
Gballzack said:
Who is John Carmack?

That question alone proves you are not the expert you claim to be when it comes to video games.


People who dont care for fps are not going to know nor care about who John Carmack is. Plus normal people dont usually read the credits on anything be it a game or movie that doesnt mean they dont know games or movies.


We're posting in a video games forum...I hardly call that normal.

I've never read credits for a videogame. Most people know who that is.

Really? Most people? And how would you measure the extent of which such knowledge has penetrated any given populous? Funny how I've been scolded for allegedly making unsubstantiated claims such as this but you get a free ticket to make broad sweeping generalizaitons as fact. Also, video games don't equal FPSs so stop trying to act like knowing who this man is something that should be imprinted in a gamer's DNA. The guy made alot of games of one specific genre which achieved their key notority in the 90s (at which time the FPS genre was still its own sub-culture in many respects), yet you expect everyone to know religiously who he is and attack those who don't. Wonderful.

 


I thought John Romero was the father of Wolfenstein and Doom.


 

Gballzack said:
Who is John Carmack?

Bodhesatva said: "He created Doom. Basically one of two or three people most responsible for the birth of the First Person Shooter genre in the 90s.

Nowadays, he's known for his in depth knowledge of cutting edge graphics, and is most noted because he comes at those graphics from a developer perspective. Instead of a Microsoft/Sony person telling us why they're hardware is so awesome, he explains how it feels to actually be writing for different platforms.

His base of operations is still the PC, as far as I know, and the Mac/360/PS3 development branches off from there. Doom 3 was their last project."


Then I said: Not just doom, but that's a good start. Here's some info from Wikipedia:

"John D. Carmack II (born August 20, 1970) is a widely recognized figure in the video game industry. A prolific American programmer, Carmack co-founded id Software, a computer game development company, in 1991. Carmack was the lead programmer of the highly successful id computer games Commander Keen, Wolfenstein 3D, Doom, Quake, and subsequent sequels to Doom and Quake. His revolutionary programming techniques, combined with the unique game designs of John Romero, led to a mass-popularization of the first-person shooter genre (FPS) in the 1990s."