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czecherychestnut said:
The PS4 install base is growing far more rapidly than the Wii U's/3DS combo, meaning Sony's ability to generate profit off that growing install base is more than Nintendo's ability to do so.

Regarding XB1, tough one because MS have stopped providing actual profit/loss statements for each segment (just keeping it to change in revenue and change in cost of revenue, which tells you little). We do know that the cost of revenue within xbox has been increasing faster than revenue since the XB1 was released, but we don't know where the tipping point is before the actual cost of revenue is higher than revenue (signifying a loss). With some massive games coming out for xbox though this Christmas, I expect MS to clean up this holiday, with the only risk being that the price cut on the XB1 and heavy bundling cuts heavily into profits.

I'm gonna go with Sony by a hair, then MS, and then Nintendo.

That's correct. However, historically Sony hasn't been able to control their spending very well. That is what has got this company in such dire straits financially. SCE has been very successful with getting their console to market, but it has cost them massive amounts of money in marketing among other things. If the sales of the PS4 start slowing, which they eventually will, hopefully it will be a time where they are able to track the line and continue to be sustainable. It is a long time away and hopefully Sony has learned from their mistakes with the PS3, but they need to ensure they reach that line of sustainability, I don't think they are there yet and the general desire for a PS4 seems to be waning, but it could be because of a bit of a deseriable software drought.



Gotta figure out how to set these up lol.