makingmusic476 said:
JRPGs are usually very front loaded, which is why I said there needs to be a steady supply of these and other similar types of games. If they come out often enough, there's no time for the spikes to die down, and there's a steady flow of new games to make the library even more enticing than it already is. Of course, there shouldn't just be JRPGs. There needs to be a large selection of titles, JRPGs being those that will do the most to get the hardcore on board. Basically, they just need a lot more games, especially Japanese oriented games. Having almost none at all is certainly doing more harm than having quite a few.
|
Then you run into the issue of market saturation though. Even if you released JRPGs as big and famous as FFXIII every week you will not see a sustained spike like that. It will diminish slowly at first, but then very quickly as people will have their JRPG fill and won't want to or have money to spend on the next one. Plus, JRPGs don't grow on trees. There is a reason you hear of JRPGs normally more than a year before release. They just are not the genre you need to save a system.
I do agree with your other comments though. The more Japan oriented games they get the better. I think they have the hardcore Japanese on-board already, but they need a way to tap into the casual market there. All PS3 games seem to sell 80% of their copies in the first week before disapearing forever. That is a behavior pattern normally associated with the hardcore video game market.







