S.Peelman said:
I meant it more in general. So I'm also questioning the practices of the SimCity 2013s and the Battlefield 4s and whatever else. I'm not exactly sure what features DriveClub has in full and I'll take your word for it that there's still a point to owning it now, but apparently the current issue breaks a large chunk of the game and arguably the 'main' point of it. What I'm trying to say is that I find it unbelievable that a lot of gamers apparently have no standard anymore. Companies can just bring broken products, take money and be done with it. Is it strange to expect a working product (again not singling out this game)? But this is sublemental to my other two posts, I agree with what you wrote |
From what I understand, people are largely able to connect and play MP matches, right now. What's missing is the social challenges (section challenges, which are basically limited to a certain section in a specific race), there's also an issue with the leaderboards though, I'm not sure if that's been fixed yet or not. That's my curren't understanding of what isn't working. Beyond that, the single player driving works, and the bare bones multiplayer portion works (without as I said, the section challenges). Now, you could say the game is largely working, however, one of the driving features of the game (for many) was the social aspect, so...it entirely depends on what you wanted out of DC, to say whether it's largely broken, or largely working, know what I mean?
It should not surprise you that there are many folks who simply have no standards anymore, or, who are willing to overlook their standards just to fulfill a need (surprisingly like addiction, in this regard). As I said, look at Skyrim, for folks on the PS3, it became completely unplayable, for quite awhile. But, no reviewer actually reported on that until well after the fact, nor were review scores altered (largely, can't speak for them all, because I didn't read all reviews) to reflect the issue. Many consumers appear to have dropped the demand for higher quality, imo. And it's highly concerning especially in the resolution/framerate debate. Many folks look at that as a 'graphics whoring' issue, but it's really not. It's about expecting a performance increase when the hardware increases. If we didn't, why would we have ever moved beyond Atari or Nintendo's original consoles?
This isn't to say there aren't some truly special games that make no attempts to hit the bleeding edge, this particular concern of mine merely touches upon those developers who consider themselves AAA, who are vocally trying to reach new levels of quality/technology. Now, it's perfectly reasonable to say that over time the performance of engines, and games will improve (as they always do, either for PC via GPU/Windows updates) or console via engine fine tuning and also via updates. But, the fact that the question is constantly slapped down as graphics whoring, is concerning. We should expect demand, a jump in the 'bar', every new gen.







