KLAMarine said:
A game with over 200 goty awards can still be flawed i.e. a game with an average of 9.2 or 9.8 can still win goty seeing as how the title is relative. if a game has FLWAED GAMEPLAY AND AI it would be not fun to play and it should never recive a single GOTY afterall gameplay is the most important aspect of a game
You seem to think that the number of reviews a game gets confers some sort of advantage but that is not the case. Gamerankings calculates the average: review count is irrelevant when taking the average.} you didnt understand my point, here allow me to explain it better: the avarage is from the amount of reviews (thats what im talking about) if you ask 4 guys if they liked Uncharted 2, most of them will probably say yes but if you ask 100 or 1000 you are gonna get a very different answer, (more close to the true actual quality of the game). thats why the bigger the sample the better the results reflect the opinion of the population. so a game with more reviews has a harder time maintening a good score while other games get it easier with just 20 or so reviews.
I happen to think U2 is ND's best work yet. Great game and, among other things, it's not as formulaic as The Last of Us. Understandable and respectable opinion.
I'm going to link you to two videos: the first is by a YouTube user by the name of Matthewmatosis that actually tackles the game as a whole and addresses the AI. It's a long video but watch from 6:22 to 10:45 to hear his insight on the AI which pretty much reflects my feelings on the AI as well. AHHHH OK... so basically the companion AI is "flawed" because the enemy cant see them while Joel is hidding, thats actually a DESIGN choice rather than a "FLAW", afterall do you understand how incredibly HARD the game would be if the enemy could see your companions? it would be rather impossible, at least the stealth element of the game would be useless. i for once never cared about that since i didnt got into any immersion breaking experience like ellie bumping into enemys while you are hidding, something that im quite sure the reviewer intended to generate, by hidding on spots that leaved ellie with no place to hide (in order to show his point), but that for me isnt a FLAW its more of a DESIGN choice, and it never bothered me and im quite sad that such a thing bothered you and now about the enemy AI i never found a single enemy to behave in a wrong unnatural or stupid way, (like the ones showed on the video) and what can i say? im sorry i got nothing all of i can think of is that those must be some really weird and rare cases since the reviews that i read mentioned nothing of this and neither the ones that i saw (Angry Joe, ProJared or the guy from Jimquisition,) maybe that would explain why so little people belive there are "problems" with the game when so MANY can assure there are none. the point remains that if the AI and Gameplay was truly flawed it would be a big thing, that would have given the game a lot of BAD PR and it wouldnt be held as a good game (or a great game for the matter), so i strongly belive those must be some very RARE cases, since i myself and everyone else didnt came across a flawed AI or Flawed Gameplay.
Again, just because it has so many gotys does not mean it wasn't flawed. It may just so happen that the people who awarded TLoU a goty valued story moreso than gameplay. I'm just someone who values gameplay more than story hence why some of my all-time favorite games are not my favorite because of their story. TLoU has a well-done story and the bonding between Joel and Ellie is nothing short of memorable but the enemy AI was a letdown and it impacted gameplay. The reviews i read (Metacritic) and the reviews i saw on Youtube (AngryJoe, ProJared etc) praised both the gameplay and AI... not everyone values a story over gameplay it would be near impossible to mantain an over 95 review score if the gameplay was flawed, do you seriously think people would tolerate that?. that every single person would tolerate that?. when the GAMEPLAY is the most important element in a GAME?
Her AI was good particularly during quieter moments in the game when she's whistling and interacting with Joel and her environment. It's during the combat sequences however that her AI starts to show blemishes. she actually kills the enemy if you just standby doing nothing... she is the most competent companion i have had, in any other games your companions pretend to fight while they just wait for you to kill the enemys. and the same can be said for Bill, Tess and the other companions you get on the game.
You shouldn't care. My opinion should have no impact on your enjoyment of TLoU, I was simply responding to BraLOD's claim: if you are gonna quote me then quote the WHOLE THING since right after that i explain why i dont care, here you are just making it seem like i am being a jerk just for the fun of it. (and your opinion doesnt affect my enjoyement of TLOU, in fact i dont even know how you got to that conclusion...)
Lastly, you should avoid argumentum ad populum arguments. Just because many people believe something to be true doesn't make it true. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- yes, i strongly belive in that, but you see i spent a year waiting for the GOTY edition before playing this game and i saw everyone gush and praise this game to the heavens and beyond (i thought it was actually a little overhyped), but then i finally played it and it manage to surppass my expectations, so in this case that doesnt apply here because the game showed me that it actually deserved the praise.
which really makes me belive that those cases (like the ones on the videos) must be some really rare cases, because that is NOT how the AI normally behaves in the game. |
sorry for making it like that (its kind of hard to read) but i dont know how to divide the Quotes as you did on your Post, so again sorry for that.








