By using this site, you agree to our Privacy Policy and our Terms of Use. Close
badgenome said:
FiveOVER said:

 

Well, I don't know where else you would put it. Of course they can't control third parties, but they can certainly do a lot to encourage third party investments. Sony had to know what the software situation was looking like long before they ever launched the thing, and that it was absolutely dire. Any system's success or failure is determined well before it hits the market. Before it is announced, even. Without a commitment for GTA, or Final Fantasy, or Resident Evil, or Metal Gear, or Monster Hunter, they had none of the big guns that have driven Playstation's success for the past two decades now. The easiest time they would ever have getting a commitment for such system selling games would be before the Vita launches when it could still potentially be a success, because after it launches and flops without them, no one was going to touch the Vita with a ten foot pole. Which is exactly what happened.

Unless you count f2p stuff and weird little apps, SCEJ has released on average about one new game per year on the Vita. They did squeeze out two this year (three, if you cound Soul Sacrifice Delta, which I don't). I don't know what I expect out of them exactly, but it's more than they've produced. Especially since they are more of a publisher than an in-house developer, I think they should be able to ramp it up. Not like they've been rocking the PS4 all that hard this year, either, however godlike Knack was. Less concerning than their actual output thus far is the fact that they are completely silent about the Vita after Freedom Wars, and since Shu has intimated that we shouldn't expect any more big productions on the Vita from Sony, I tend to think that means SCEJ, too.

http://www.gamefaqs.com/features/company/99366-sce-japan-studio?platform=109&year=0&region=2&devpub=0

Yeah, what were you expecting out of a single studio in a single region out of three. I don't know where the basis for your expectations are coming from, but I feel studio japan is doing an excellent job. Have you actually played delta? There two times as much contents as the original so how can it not be considered. for the record polyphony only ever released a single game for the psp.

And you haven't answered how is it feasible for western big publishers to release games on the vita without sony moneyhatting. For a portion of the number of sales and a portion of the price of their console counterpart, how is that market even worth considering? Releasing a single game specifically for the vita versus releasing multiplatform across ps4, xbox and pc. If I'm a publisher, I would be raving mad to go antwhere near the vita. If western support is not there, square enix, capcom and konami, who are focused on the international market have no reason to follow.