| Kresnik said:
Games like this grew to popularity by ad-hoc play through handhelds, yet these developers are making home console versions rather than take a gamble on a Vita exclusive (which, imo, wouldn't even be much of a gamble as long as their expectations were 300-400k). If they're targeting the west, then that's a different story, and something I can stomach I suppose. |
I think it's a strategy we're going to have to get used to where publishers are trying to grow certain IP. Everyone wants the next Monster Hunter and dual Vita/PS4 versions seem like an easy route to gain a bit more exposure. I don't even know that it's necessarily a lack of confidence in the Vita (in the east) as it is a simple desire for more. Add to that a justifiable lack of confidence in the Vita (in the west) and it's easy to see why they want the IP on both the Vita and PS4. It's not a 3DS situation where one version is your best bet in both markets.
I think you know all this, though; you're just letting your heart do the talking.








