daredevil.shark said: 2. With game developers GPU manufacturers are also to blame. I know many people who updraged with GTX 780Ti and some SLI it. Now with GTX 970 / GTX 980 have made them obsolete. This is normal. But they are really fraustrated. Because this is happening too frequently in last few years. Nvidia / AMD have gone too greedy. |
Actually, GPU cycles are now as frequent as before, or even slower. If we look at AMD:
- R9 290/290X_ October 2013
- HD 7970_ Jan 2012
- HD 6970_ Dec 2010
- HD 5870_ Sep 2009
- HD 4870_ Sep 2008
As you see, there's usually 12 months between each release, with the 390/390 being actually late (thanks to the 20nm problems). And everybody knows that only a very minority of gamers upgrade their GPU with every new release, most wait a couple of gens or more to make the jump, which is the more sensible think to do.
OT: I have to agree that what matters is the game, not the resolution. But when we are comparing the same game across the various versions of it, resolution and fps are among the things that reviewers and users will look for to see which version is better.
So no, resolution doesn't matter when deciding if a game is fun or boring, good or bad; but it does matter when it comes to decide which version is the best and, if given the option to choose, which version of the game is worth buying.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.