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Arfen said:
bigtakilla said:

If you talk to the people in the town they will tell you the time of day it has to be to find the special enemies, and some enemies being stronger than the final boss I don't view as a design flaw, most games have enemies stronger than the final boss especially in open World JRPGs. 

Do you really think I finished a game like Xenoblade and don't even noticed that you can talk people and that the enemies are not the same during the day or in the night? XD

I just say O have some missions I can't do cos the enemies simply are not there.. Even using guides.. About the final boss.. the final battle is epic in the ways it goes but the enemy is easy to defeat.

I'm just going off of what you said, you said you needed to look up things online, I can say I never did I just talked to people in the towns to find the secret monsters. It is WAY more time consuming but it can be done. If you're going to say something doesn't deserve a 10/10 at least have it for a flaw in the game. 

And yet again for the main badguy being easy, I'll give a few examples. The Weapons in Final Fantasy 7 were WAY harder to defeat than Sephiroth. In Suikoden 2 Luca Blight is WAY harder to beat than Jowey. In Kingdom Hearts Sephiroth was WAY harder than Ansem. Birth By Sleep Vanitas's Lingering Spirit is WAY harder to beat than Xehanort. It's nothing new for characters in a game to be harder to beat than the main badguy. Yet again, it's not a flaw in the game. These characters were purposely programed to be more difficult than the main boss.