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Zackasaurus-rex said:
small44 said:
Zackasaurus-rex said:
small44 said:
No big AAA IP on it that's the only real reason why it fail


If only Uncharted, Assassin's Creed, Call of Duty, Killzone, LittleBigPlanet, FIFA, etc. were big AAAs. :c

I seriously don't understand how people ever got it in their heads that this was the problem. It has that problem now because of lack of initial sales. But it had great AAA support at launch and still wasn't selling well in spite of that.


Do you  think 5 games will change something,xbox1 and ps4 is getting at least 1 AAA game in a month


There were many times more than just five. lol Ignoring your litote, however, we ought to consider a few things.

 

1. Uncharted GA is a bigger AAA exclusive launch titke than what the PS4 and Xbone received.

 

2. The 3DS definitely doesn't get a AAA hit every month. Not even close.

 

3. The Vita had much bigger early AAA support than the 3DS had, yet couldn't keep up in sales and eventually lost much of that support.

 

Awareness and market positioning were/are the Vita's fundamental problems.

1-call of duty,fifa,assasin creed are all bigger even if they are not exclusive

2-nintendo first party are always stronger then playstation,playstation was success was always depending of 3rd party support Nintendo no

Where is Monster hunter games,where is mgs games where is final fantasy spin off games,where is gta,where is god of war,gran turismo,Daxter,Midnigh club,Burnout,Tekken and all other AA games



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m