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fatslob-:O said:
No big game release is the reason why the Vita ended up this way ...


Untrue. The system literally LAUNCHED with a fantastic Uncharted title and continued to receive major AAA initiatives from old IPs (Killzone, LittleBigPlanet, Assassin's Creed, Persona, CoD (albeit not a very good game), etc.) and new IPs (Tearaway, Gravity Rush, Freedom Wars, Soul Sacrifice) in addition to unprecedented indie support, robust integration with the PS3 and even more so with the PS4. Simultaneously, it has unprecedented indie support and intense support from the niche Japanese games sector.

Games are not and never were the Vita's struggle. In fact, Vita owners continue to buy more games per system than what is done on any other system.

The Vita's library has become more niche over time, but this is in response to the sales, not the cause of the sales.