megafenix said:
" Who Uses TBR? • Microsoft • Talisman • Imagination Technologies • KYRO and KYRO II (Desktop PC) • PowerVR CLX2 (Sega Dreamcast) • PowerVR MBX (OpenGL ES 1.x) • PowerVR SGX (targets OpenGL ES 2.0) • AMD • Imageon 2380 (OpenGL ES 1.x) • Xenos (Xbox 360) • Z430 and Z460 (targets OpenGL ES 2.0) " |
There's a huge difference in what AMD is trying to imply ...
The GPUs are "tile based" in a sense that framebuffers can be split up for the purpose of multipass rendering but the rasterization system between an AMD GPU and a PowerVR GPU is entirely different hence AMD GPU's not being tile based in the strictest requirements!