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Kuksenkov said:
What?


Since mobile harware is pretty limited specially in bandwidth disposition, gpu maker like amd and other have designed tile based architectures to overcome the problem

http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/gdc2008_ribble_maurice_TileBasedGpus.pdf

"

Next-Gen 

Tile-Based GPUs

Why is TBR so Popular in 

Embedded Devices?

• Reduced bus bandwidth

• Saves power

• Allows for simpler system designs

• Desktop PC’s brute force approach doesn’t work 

as well in the mobile space

• Lower polygon counts in mobile games are 

an ideal match for TBR

"