curl-6 said: Tiling is still an imperfect workaround compared to a single pass. |
Multiple passes and tiling are very different approaches, that's something to keep in mind.
As for Tiling... Tiling can actually boost efficiency significantly as allot of "junk" can be thrown out before rendering is performed (I.E. Better culling.)
However, keep in mind that the Wii U can also do tiling, heck, the Nintendo 64 even did tiling, it had to out of necessity.
--::{PC Gaming Master Race}::--