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platformmaster918 said:
Sentient_Nebula said:
Looks like this could be an interesting game. My main concern is their emphasis on making it too "cinematic"

I just wish the industry would stop calling all cover-based third-person-shooters "An answer to Gears of War"

this is where I differ from most on this game and why I don't give credence to many saying it's too cinematic, because I've heard the same insult used against some of my favorite games of all time like Uncharted, Heavy Rain, TLoU, Beyond 2 Souls, MGS, TWD season 1, and so many more.  I love more open games like Batman or Skyrim too but both are fun to me and it's not a notch against a game if it tries to be cinematic or linear which is what I don't get about most reviews.  They act like a big open world was promised or something.  I like my cinematic games they're some of the most replayable games I own.  Are my actions still effecting the outcome?  Can I still die?  Is the control of the player being used for something (including just getting me more immersed in the story)?  Then it's game enough for me.

I like pretty games as much as the next guy. But the issue I have with Order 1886 is that this unhealthy desire for making it "cinematic" is resulting in too many compromises to gameplay, such as cutting the framerate, and covering 26% of the screen in black bars.

Particularly worrying to me is the developers' excuse for making the game 30 fps, arguing that they choose 30fps instead of 60 fps because 30 was more cinematic. You know something is wrong when they're valuing "cinematic feel" over responsive controls.



"Never argue with stupid people. They will drag you down to their level and then beat you with experience."

-Samuel Clemens