fatslob-:O said:
When you misinterpret a lot things, I can understand why you'd be confused ... That being said, using triple buffering for a G-buffer makes no sense since a triple buffer only applies to a framebuffer ... Framebuffer =/= G-Buffer |
see?, you didnt read the entire article as i told you
here
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@MaxWill37699872 Deferred rendering needs multiple framebuffers. We also store GPU computed intermediate buffers there for faster access.
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and if you are asking if thats in the link i provided, the answer is yes
@HylianCIA We have a couple of failbacks to keep it stable. Triple Buffering also helps to get rid of peaks before anyone can notice.
go read it entirely instead of partially reading it