By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Obviously, at some point in time, it has become unacceptable for a game to be linear. Unless you can make an open world sandbox game, you shouldn't even bother. I mean, fricking Driveclub (a damn racing game) got deducted points for not being open world.

Obviously, at some point in time, it has become unacceptable to have an emphasis on a story (narrative) in a game. Then people who decide to shit all over Destiny use lack of story (narrative) as a drawback.

Obviously, at some point in time, it has become unacceptable to use cover in your TPS games ("They spend minutes shooting from cover..."). That point in time has obviously happened since last Gears of War, as in that game all player does is shoot from cover ---- for an entire game --- yet it always reviewed great and is loved by players.

Obviously, at some point in time, it has become unacceptable for a game to run at 30fps. But only for a game you decided to dislike, while accepting an even lower framerate for games you decided to like.

Obviously, at some point in time, it has become unacceptable to say anything negative about Nintendo or Microsoft games (no matter how good, mediocre or bad they are) without being branded a troll or a hater, but it is an open season for Sony games.