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Kyuu said:
Roughly 100% of devs are lazy when it comes to PC. There isn't a single game that takes full advantage of a high end PC set. If this ever happens, the difference in graphics between a PC game and its PS4 counterpart will be "generational"


I don't think either Sony nor MS would be very happy with a dev that makes their consoles look underpowered a little more than a year since their release.

 

But yeah, imagine a AAA game that looks almost real and perfectly defined and has some incredible optimization for Windows 7/8 and PC hardware in general. Maybe half-life 3? After all, Steam will be the main platform withot a doubt, and Valve doesn't joke around with their games.

 

On the other hand I have a small and highly unlikely (yet, why not, possible) theory that consists in Ubisoft commiting some sort of "half-suicide" in PC so they can later not port some franchises to PC in order save up money and justify themselves saying "PC sales are low and unprofitable".  Not the most important ones, but games that surely won't be a hit on PC can be omited from the ecuation even if it doesn't take a lot of work to port them (Since consoles and PCs share architecture this time around).