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the_dengle said:
Zekkyou said:

It's not a '3DS tier game'. Sure it's not tradings blows with Crysis 3 to become graphics king, but it's a huge step up over the 3DS version. Both in performance and in-game visuals.

It's really just a higher resolution, with higher resolution textures and maybe the assist trophies etc will run at 60 fps. I'm pretty sure the character models are the same... I suppose they could have downsized the models for the 3DS? Fewer polys? That's pretty easy, right?

Anyway, we already have 60 fps footage of Smash Wii U. And judging from Olimar's Pikmin, I do believe assist trophies etc will also run at 60 fps, unlike in the 3DS version.

They are primarily linear upgrades (i expect a lot of the the 3DS version was made from down-scaled WiiU assets), but i'd still consider the in-game jump quite significant. The 2000% resolution boost does't hurt either

I think the only real debate on 60fps will be on how far Nintendo push it. I don't believe they'd let the 4 player mode run at anything less than a locked 60fps, but i could believe them choosing a variable 60fps or locked 30fps for the 8 player mode. We'll see (i'll be pretty impressed for a WiiU title if they do manage to run everything at a locked 60fps though).