| Fei-Hung said: Bosses are also very boring. The only boss that was remotely interesting was the spider tank due to having weak spots etc. the rest are just bullet sponges with no intelligent design. This is the general problem with the game. Everything is so basic in its design outside of the gunplay. It seems like there has been zero thought put into missions, story telling, boss battles and the strikes. Ultimately, this is where Destiny is going to suffer massively as player numbers drop over the coming months as people move on to other games. I hope Bungie and activision learn from this as the franchise has huge potential if done right. |
Bosses are one of the biggest disappointments personally. It's one of those areas where Bungie decided to stick with the MMO formula, even though the rest of the game tries so hard to not be a typical MMO. It works out fine in other games like Diablo where you have all these different elements and abilities you can use. In Destiny you have a gun and sometimes a super attack. Nothing fun about shooting a million times at one boss.







