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Zekkyou said:

So you're okay with them offering the base game cheaper, but not with them offering the whole package cheaper than the individual parts? Seems somewhat contradictory.

The GOTY is intended purely for those who haven't played the game before. This isn't like TLOU:R, where there is some value to owners of the PS3 version. There is absolutely NO incentive to buy this if you own the original. It's intended purely for those that haven't played the game previously, and i see nothing wrong with that. Just like how i see nothing wrong with Nintendo's overpricing of old titles. It's their game, thus their choice to do what they want with it. Just like it's my choice to buy or not buy something.


No. I am saying that publishers keep incentivizing late adoption over firsts (especially with single player titles like this) because, why buy the game now when you can buy it cheaper with everything built in... in less than two years? Why pay the 60$ upfront and then for all the DLC when you can just wait a while, the single player experience isn't going to change, and get it all for less? This leads to the need for hype-culture bullshit and piecemealing games to get those early adoptions to then milk them dry. Later they'll release the "full" game for everyone else waiting.c

I don't mind having rereleases with bonus content if they are half a decade later or more, at a discount. Then it makes sense. The used games, for a good title, by that point will cost about as much as the new because supply has dwindled (and for a truly good game, supply likely wouldn't exist in used in large doses). But putting it so close to the actual product? After already doing another remaster/rerelease for the same game? Why should I ever buy a new game from any of these publishers when I can wait a year, get the full package, and pay MUCH less without having to deal with ambigous season pass bullshit and otherwise? (Basically the: why buy any game on Steam for full price, effect. I've already basically adopted that stance myself with big titles because... why bother giving them money upfront when they'll be waiting to ask for more later?)

I am not talking about getting dippers to buy, I am talking about the simple problem that this sort of thing creates in the gaming culture. It doesn't matter if its ND, Nintendo, Batman, or the Maritan Independant Press. Nintendo overpricing their old titles isn't remotely related to this discussion, that's another matter entirely and one I also don't particularly agree with either. (Nintendo has a tendency to also do limited print runs which means you end up running out of certain games after a while. Which is an issue in and of itself, and they continue to charge full price for the digital.)

Edit: And just to be clear, you don't have to agree with me. I just don't like this sort of activity. I don't *not* buy new games either but unless they are games that I happen to be a major fan of or I know are very, very good, I just won't go out and buy a new title. Not even Shadow of Mordor, at the moment, because I've become to cynical to trust publishers. The only games I've bought new in recent memory were: Dark Souls 2, HyWa, and Bayo2. One I know will eventually have a GotY edition, one I knew going in had planned DLC, and one that I know will have neither. I'm far to cynical to buy anything from Squeenix or Ubisoft or Activision or, heck, even Sony and Microsoft at this point at launch because, even if its a series I like like Tomb Raider, I know they'll try to pull a few more pennies from your pocket and then later release the "full" version. And, you know, in a vacuum I'd probably be alright with all of it (you know, buy the game support it at launch and expect more, play it fresh, etc...) but, like I said, this just leads to more and more amping of the hype culture in games now because I'm effectively a lost profit and are many others, and the games need to launch/ship with pre-order DLC or pre-order special editions or whatever to re-capture that lost profit.

Go-go indies I guess?