Hynad said:
Errr, no. It wasn't the case last gen "because the totally different architecture of the systems". It happened... every... single... generation. |
Not my point. All of the previous generations had completely custom processors unique to the particular system. The current gen are using mostly off the shelf cpus and gpus. This results in easier to program for setups. Has there ever been a generation where the cpus/gpus were based on the same x86 architecture as the PC? The fundamental design of these processors and cpus are nothing new. Why do think so many apps are being ported to the XB1 and PS4 so fast? If the systems are not designed using console specefic cpus/gpu's, why is it going to take 3 years for developers to "figure them out"?
Previous generations didn't have so many developers working on developing for the systems either. There are hundreds/thousands of indie developers working on games before the systems even being launched. Development is much more advanced this time around.
It is near the end of the end....