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Final Fantasy's problem is that the creators HAVE THE WRONG PRIORITIES.

I can't look at any of the recent FF games and not see a ton of creative effort. They just don't think things through properly. Make an enemy fight back intelligently? Nah, slap on another two zeroes of HP. Those long-ass fights tedious? Add an auto-play option. Make a competent level-up system? Nah, everything boils down to generic experience or is lock it into a specific place before players ever pick it up.

They have this philosophy that they can't trust the player to make decisions for themselves.

I would really like to see Miyazaki direct one Final Fantasy game just to slap the executives with this attitude in the face. Kill an important NPC? There isn't even a way to go back to a previous save; your game is fucked. Deal with it.