HollyGamer said:
Yeah i mostly agree with u but they also still using midle ware like direct x and other stuff to. That said when developer like naughty Dogs able to code close to metal, i hope every deveolper who trully want to improvise learn from Naughty Dog in the future. |
Hey, don't get me wrong - I completely agree that the grand majority of devs have been lazy with the extra performance. Heck I will use ACU as an EXCELLENT example:
-Ubisoft says that the CPU's are not fast enough to handle 60 FPS with so many people on screen. This is true if you only use the CPU for both of those things. However large numbers of similar calculations are great for GPGPU. Hmmmmm, oh yeah Ubisofts hordes of stupid civilians would be perfect for GPGPU. But they know that the X1's paltry GPGPU capabilities wouldn't make much of a difference, and so they were to lazy to take full advantage of the PS4 hardware.
-Yes Naughty Dog and Guerilla Games will come out and make ACU look practically last gen in comparison. Don't kid yourself, third parties never want their games to look bad on even one platform and they will change there ways to catch up. Just look at how ND and GG forced DICE to make BF3 take full advantage of the PS3. It had higher res tectures, better lighting, more particle affects, and better AA than the 360 once they used the CELL's SPs effectivelly...And the PS3 was only 50% stronger than the 360 at best, so imagine what will happen now...