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Captain_Tom said:
HollyGamer said:
Captain_Tom said:
HollyGamer said:
Even if the CPU is weak they can utilize GPGPU for PS4, because that's the purpose of GPGPU for the AMD technology right? PS4 also benefit from HSA technology and more CU on the GPU.


Correct.  The PS4's GPU actually has a ton more optimizations and add-ons to the the GPU that make it dominate at GPGPU.  That is why in the end the gap will grow even more than people think it will.

I guess we have to wait for Naughty Dog to shows and smack every lazy developer face when Uncharted 4 comes :) .  I think when it comes to multyplatform games it's gonna be hard to shows PS4 graphic capability , because they trying to sell to all console fans, and parity clause is a nature thing for every third party developer. That's why console sales and sofware sales  is very important because the developer and publisher will see which console has a bigger fanbase and which fanbase buy most of their games, and determine which console will be  the priority. 


With a few exceptions (AC:U) practically every third party game has taken advantage of the extra performance.  Keep in mind that 1080p is 44% more pixels than 900p, and most games also have extra AA and effects on PS4.  

 

SoM for example was running at 1080p with high settings while the X1 was running 900p at medium settings.  That is pretty close to the difference (Minus the GPGPU advantage knowone has completily tackeled yet).

Yeah i mostly agree with u but they also still using midle ware like direct x and other stuff to. That said when developer like naughty Dogs able to code close to metal, i hope every deveolper who trully want to improvise learn from Naughty Dog in the future.