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ICStats said:
HollyGamer said:
ethomaz said:

ICStats said:

Yep.  The faster CPU clock roughly accounts for the difference shown in CPU performance.

The thing to note though this says for "5ms" of time in other words if you used 5ms of CPU core time you could process that much, but the XB1 & PS4 don't necessarily have the same amount of CPU core time available per frame due to system reservation.  If the XB1 has higher system reservation for Kinect and multiple Operating Systems then it's CPU time available to the game may be lower.

The GPU benchmark is interesting.  There should not be 100% difference in compute power on the GPUs, but perhaps this benchmark is showing the memory difference, or 64bit throughput difference, or perhaps Sony's GPU API & compiler are just better than Microsoft's.

Or 8 ACEs vs 2 ACEs... or 64 compute queues vs 8 compute queues... or 18 CUs vs 12 CUs.

Just imagine if Sony increase the GPU clock to 900 mhz it will make PS4  performing 2.0 teraflops, i wish they increase back then even use 384 bit bandwith for the GDDR5 not the 256 bit GDDR5 like now. or even increase th cpu clock to 2 Ghz. :(

That would probably be HOT, literally.

Imagine if it was as big as an Xbox One, then you could fit nearly two PS4s in there. ;-D

XB1 7,216,720mm^3 With power brick outside.

PS4 4,445,375mm^3 With power supply built in!

Well i dont mind if the console is more bigger then current one, if will fit biger fans. The current cooling system has 85mm diameter and it can keep the temp around 20-25 degree  celcius if the games is on ( 800mhz GPU and 1.6 Ghz CPU) . and idle around 15-20. So if they put around 110 mm fans, probably they should be able to overclock the gpu to 900mhz and the cpu to 1.9 to 2.0 Ghz.