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Aura7541 said:

Not only that, but the gameplay in Bloodborne is different from that of previous Souls games. The lack of a shield in Bloodborne makes a huge difference. I also like how if you get hit, you have a small timeframe to gain that health back by hitting your enemies.


I don't think anyone really uses a shield in DS aside from looks. Once you learn how to dodge, shield is entirely useless and most dragon bosses make it irrelevant anyway, lol.