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Soriku said:
*Sound Of Rain said:

See. This post explains what confuses me. Does it contain simulation elements?


It has sim elements called Social Links. You talk to different people to learn more about them and help them with their issues (through dialogue). This in turn makes it so you can create Personas with better parameters. You also gain access to some new Personas if you reach the end of the Social Links.

You fuse Personas with certain skillsets. Skills are carried over to the fused Persona from the Personas you used to fuse it.

These Personas then help you deal with the dungeons. In Persona 3 though you only have one massive dungeon. In P4, there are multiple dungeons. In P3 and P4, the floor layouts of the dungeons are randomly generated. The battles are turn based.

P3 and P4 also have a calendar system. You attend school for a year, and in a day-by-day basis you do Social Links, enhance certain parameters for your main character, complete dungeons, progress through the plot, etc. You have a limited amount of time per day, but time only passes once you choose to do a specific event.

You seem to have completely forgotten about P1 and P2. Neither of which have the social link elements and play more like traditional SMT games.