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You didn´t have to repost your all explanation I´ve read and understood the point you are trying to make.

But first thing first, AC-U is not the first 30 fps sub 1080p game, there is another that uses the same engine (or very similar) and it´s also an open world game (surely it´s also crossgen), but you understand. And also remember that AC4 needed a patch to reach 1080p.

Remember the 9 women. And you might also be familiar with the "Phylosofers Lanch (or dinner?)"

CPU and GPU have to share the same memory pool. The CPU has to have room to do the calculation, as @ethomaz said, they are not using GPGPU.

If they have extra time to toiled the engine for the extra compute units to work without overloading the memory bus they could reach 1080p on both consoles, may be...

But there is time to market, they have to ship the game right now the best way they can.

PS: Good luck with your best app ever, hope you don´t expend too much time optimising for every platform...