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Teeqoz said:
mornelithe said:
Teeqoz said:

He said that "the game already looked pretty polished". I simply explained that there  is absolutely no way to tell, without them atleast showing us gameplay.

From what we saw of it, it did.  And they said it was from in-game.  So dunno, ND's not really given us reason to doubt them yet.    Isn't that how ND's been revealing the Uncharted games anyway, in the past?


They said that it was "in-engine", which is entirely different from "in-game". It's simply an in-engine cut-scene, there's no way to judge wether the actual game itself is polished from that. That was why I mentioned TLG. It wasn't because it think UC 4 will be in dev hell for a decade or so (because I do believe it'll release winter 2015), it was simply to give an example to prove that there's no way to tell if the game is polished or not from the little thing we saw.

They (Naughty Dog’s Studio Coordinator Rodney Reece and Lead FX Artist Keith Guerrette) confirmed to us that the Uncharted 4 trailer showcased during Sony’s E3 2014 press conference was a part of an actual level in game. Secondly, they also confirmed that the entire trailer was running in real time on the PlayStation 4 and it was all in-engine.

We've studied the video in a little more depth and have concluded that it's definitely running at native 1080p resolution (as opposed to being rendered at a very high resolution, then scaled down - a process known as super-sampling). Small clipping anomalies, a touch of specular aliasing on Nate's shirt as he sits up, along with some shadow aliasing on his forehead also suggest a real-time render. On the face of it, we're still looking at some pretty incredible anti-aliasing here for a real-time technique on a game running at 60fps, particularly when it comes to the perfect, artefact-free rendering of Nate's hair - but the combination of the low contrast setting, slow camera movement, motion blur and depth of field would work well generally in making aliasing much less of an issue.

 

http://www.eurogamer.net/articles/digitalfoundry-2014-watch-uncharted-4-and-the-last-of-us-at-60-fps

 

Need anymore, or does that suffice?