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Onyxmeth said:
billy07 said:

Games with too much gameplay and not enough cutscene

 

That's the weirdest thing i've ever heard as a complaint. What's your idea of a great game, Dragon's Lair? that's like 99% cutscene and 1% gameplay.

I hate game that are either easy or don't have a difficulty level that can scale up the difficulty greatly. Games tend to be much longer when you die 200 times before you reach the end.

  

 A great game to me is like MGS2. At least half the game should be cutcenes and the other smaller half should be gameplay. The cutscenes also shouldn't be too action heavy (some is ok), I like a lot of heavy dialog scenes aka planecape torment.