Dr.Henry_Killinger said: Hey, its not my fault that people stuck in their own assumptions can't explain their own opinions well. In the OP, I clearly stated what would convince me of abandonment, a clear outlining of Vita support declining over its lifetime. Instead, I get the same rehashed arguments expecting me to simply accept the opinion without any valid evidence to support it. Is it really that hard to consider both sides of the argument? |
You seem to think that Sony not directly impeding devs from releasing games on the platform = supporting the platform. That is the fundamental problem. Just because there are a lot of indie ports released compared to launch from third-party devs does not mean Sony supports the system. Sony supporting the system would mean them releasing good games consistently for it, which they absolutely are not (look at Rol's links).
You are simply fundamentally wrong in assuming that third-party support means straight up support from Sony. Sony has, at this point, started advertising the Vita as more of a companion machine than a dedicated handheld, a vastly different reality than what they promised starting out. Do you think early adopters wanted a steady stream of ports and indies? No, we expected many AAA games, from both Sony and third-party, that took advantage of the handheld. Instead, Sony stops making games for it, and third-party devs only do ports and indies, with the occasional JRPG coming our way (which, half the time, is also a port).
Your expectation of "support", in the end, makes no sense. What, did you expect Sony to just cancel the Vita? Nah. If you want to see an example of the lack of support, just look at shelf space. Very few retailers even carry Vita games anymore, and those that do carry only a few, if even. That's a stark example of how far Sony has let it fall, when the majority library is digital indie releases that play better on different consoles.
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC