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deadeyye said:
mymuro said:
Did sony ever support it outside Japan?


Yes, they did. They put their best brands - Uncharted, Killzone, Little Big Planet, and went to create new brands - like Tearaway and Gravity Rush. Overall i think they made more than 5 high budget games, even though they never got the sales to justify those. They were only made to push console, even when they were mostly financial failures. But Sony coudn't spend money without limit, if it didn't help vita to grow anyway. 

Wii U has much better software sales than Vita.


The first best thing said in my opinion.

It is all about economics, when the financials look thin you bring it down to what is making a profit. The unit itself has the capacity to be a success if the business model is seen as a viable platform.

Sony continue to support it in the model that fits for them financially with high profile items still appearing where the quality is high. They are also looking to bring extra value for other developers that have product to bring to the party.

The success of Vita would be good for the industry IMO since PSP and Vita both pushed the innovation that gets the creative juices flowing. Such innovation leads directly to improvements such as those seen by the PS4 dualshock controller for example. We see this extended with Morpheus and a willingness by Sony (and others) to break new ground.

A nod to Microsoft here for the work they are doing with Kinect and its innovations.