By using this site, you agree to our Privacy Policy and our Terms of Use. Close
VanceIX said:
Dr.Henry_Killinger said:
VanceIX said:
Dr.Henry_Killinger said:

That's the problem with comparing PSP and Vita though. The prior didn't have to compete with smartphones.

The Vita had to compete against 500~million smartphones that had been shipped that year from the starting gate.

http://mobiforge.com/research-analysis/2011-handset-and-smartphone-sales-statistics-worldwide-big-picture?mT

If we're starting from the release of the Iphone, thats a 4 year head start as well. That essentially renders the disparity of support between the two as virtually insignificant. Not to mention that the PSP was released in the lifetime of the PS2 vs the Vita being released in the lifetime of the PS3. I don't see how its even possible to consider how Sony could support the Vita to the level of the PSP considering the difference in circumstances.

The argument that the Vita competing agasinst smartphones has nothing to do with support. So, the Vita had much stiffer competition, so Sony allowed it to roll over and die?

The Wii U was doing arguably worse than the Vita, and Nintendo managed to salvage it through steady quality software, something Sony didn't bother with. Sony was/is more interested in bringing software to the PS3/PS4 exclusively, and while that may be where the money is, it was a slap in the face to the millions of Vita owners. Sony promised us great games, and then left us stranded when the competition got fierce. 

The 3DS had to deal with intense competition as well, and now look where it is. It is doing fine on its own.

Salvage it? Wii U pratically had the same number of releases this year as it did, it was only thanks to MK8 that it was pulled up. A game that has no equivalent on the Vita. And if the Wii U was doing worse than the Vita in its free year on the market, then really I don't see how Nintendo supported it more.

The 3DS is a terrible place for a handheld if we were to compare it to its predeccessors. I mean part of the reason 3DS could share so many games with its home bretheren was cause the Wii was in a good place. The PS3 was not in a good place. And considering how the 3DS is affecting the Wii U, suggesting that Sony treat the Vita like Nintendo treated the 3DS as the expense of the PS3 is insanity. Especially for at what best amounts to a sub 50 million handheld consumer base. Realistically, 23 million considering the preportion of the NDS and 3DS. Wii U level peformance on a system as costly as the PS3 is more than enough to eliminate PlayStation at best and flat out bankrupt the company at worst. But that is all besides the point.

 

I admit, I haven't owned a handheld gaming device since the GBASP, so I'm not as informed but, really I can't see how anything other than comparing the levels of support between the years of the vita's launch can provide any valid comparision on what we determine as adequacy of support.

So why in the world do you feel the need to make a post on a topic that you have almost no clue about? I own TWO Vitas, and the first-party library from Sony is absolutely pathetic.

The only game of import this entire year has been Freedom Wars, which isn't even out yet. Nothing else has been remotely interesting from Sony, other than some half-assed ports like Borderlands 2 that they didn't even develop.

You don't see how Nintendo supported the Wii U more? Well, just look at the sales. Donkey Kong Tropical Freeze, Mario Kart 8, Smash Bros Wii U, Bayonetta 2 (codeveloped by Nintendo), and Hyrule Warriors alone this year have been better than anything Sony has offered on the Vita, not to mention Xenoblade X, Kirby and the Rainbow Curse, Mario Maker, Splatoon, Yoshi's Whooly World, and Zelda U making their way here in 2015. What does Sony have for the Vita? A Gravity Rush sequel that will undoubtedly be a PS4 definitive title?

Get real. Sony has abandoned the Vita, and left all its fans out to burn. It is a sickening thing, and encouraging it by making excuses for Sony just hurts the industry. 

You don't even have a Vita, which is why I'm not sure I can take your argument seriously. How would you feel if The PS4 and Xbox One switched places in sales, but instead of releasing new games like Microsoft is to keep it in contention, Sony just gave up on it and looked to its next big thing? That's what they did with the Vita. A lot of us paid $250+ on the console, plus memory card expenses and PS+, only for Sont to abandon it 2 years in.

It vehemently disgusting.

One of the BIGGER reasons why I think the Vita was a big failure was because it wasn't backwards compatible with the PSP.

Although most PS systems aren't backwards compatible, it is considerably the norm for Handheld gaming devices (bar set that high by Nintendo, unforturently).

I mean even if the Vita had a drought in games, at least Sony could advocate their extensive library they had with the PSP can also be played on the Vita as well. Many Wii U users bought and have the Wii just because of its backwards compatibility with the Wii (and MANY play the Wii games more than the Wii U games)! Again another selling point they didn't capitalize in.

I know you can d/l PSP games on the Vita, but it's just not the same (the consumers who own physical PSP games greatly outnumber the ones who own Digital PSP games, hence why the PSP GO flopped as well). And not ALL PSP games are available for DL.

Lots of DS owners switched to the 3DS I bet when they found out their old beloved games or the games they missed out on could be played on the new handheld as well. I know that's one of the reasons why I bought one.

If you ask me, it's like they SERIOUSLY underminded the 80+ million fanbase they built with the PSP by omitting the games from the past generation into their new handheld. Seriously I rather buy a PSP than a Vita, sad thing is that I will... :-/. It's also like Sony abandoned it from the start with a move like this...