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mornelithe said:
generic-user-1 said:

history shows that people need time to learn how to work with new hardware, but this gen isnt new hardware, the wiiu  is a better gamecube(so not much improvement there, we saw it with the wii, the difference between launch and the last year was there, but it was much smaller than on the ps360). the PS4/X1 are PCs with some minor costum parts, You cant compare that with the cellproblem of  the ps360.

 

and No, history dont show that the games on every console improve strongly. gameboy colour games didnt improve so much and 3ds didnt improve that much too. but we saw great improvements at the ds(why? because it not just a stronger gba).

sames goes sega.

You're right, how could I be so foolish, GCN and it's accompanying cards were introduced first, January 9th 2012 (announced in 2011)...developers of console specific games based on completely separate architecture from ~06-07 would absolutely know how to utilize it right away.  I mean, we all know console developers keep up to date with every new piece of PC hardware that comes out.  Why wouldn't they?  I mean, every game Sony makes comes out on PC, right?  And every PC has a R9-290x, or a Kaveri APU variant which is where GCN first appeared, right? 

how many multiplats dont have pc ports?  they know the tricks, thats why they wanted x86 so badly.  i dont say games will not improve in the cycle, but far less than last gen(last gen was an outliner, not the norm, because of the cell).

sub1080p isnt going away this gen. the consoles just dont have the power, and sure improvements are nice, but games will get more demanding in the cycle, better AI, more things on screen, faster action,new effects, bigger textures...

and the gpu tech is new, but not that different from the gpu generation before.

 

but hey, your knowledge of 1 gen is surely right, it will be night and day, 2016 cod will be 4k 60 fps.