mornelithe said:
generic-user-1 said:
Yeah, this is why the term 'maxed out' is stupid. Every game that's AAA, will 'max' out the hardware. The difference between a game in the 1st year, and a game in the final year of a console is that optimization has increased the efficiency of the code dramatically beyond what the 1st year games looked like.
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Exactly! Well written.
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well written but wrong, this time. there is not much to learn and optimize, its basicly a pc, and x86 is well known.
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Nope. The amount of ACE's in the PS4's GPU is only matched by AMD's R9-290 series, which are less than a year old. And considering we're talking devs who've been working on static hardware from 2007 for the past 7 years, they didn't just wake up yesterday and learn how to use it properly.
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it was total different hardware... there is just not so much new to learn