Intrinsic said:
Yes, you can't assume that every person on earth is a target audience for consoles. But its even worse to assume that every person on earth has an internet connection capable of handling game streaming. Its easier to assume that more people can buy a box and connect it to their tvs to play games than to assume that they would have an internet connection good enough to sign up to a service, and stream games to their phones and display it on their Tvs. As funny as it may sound, the hardware required for that costs moe than just buying a dedicated console. And another thing people fail to remember is that consoles prices aren't fixed. Its not like a PS4/5/6 will be $400 for ever. Chances are 3 years into its life it could cost as little as $200 or less. |
I agree with everything you said, as I never said that everyone has internet. But, based on how the latest generation of consoles were designed and assuming that the next gen will cater to online only more, the internet connected household are the only real targeted buyers of the future.
I agree the biggest limiting factor of streming is the internet connection. If people would look back 10-15 years and understand that internet was at best 256k for almost anyone(consumers anyway). Now, people are using gigabit services in thier homes. 10-15 years from now, the target audience will need to be connected to the internet for their consoles to work. The internet of today will be the slowest of connections. People without internet will still be able to buy consoles, but they will be this generation or older.
It is near the end of the end....







