Nem said:
If the social statement, themes or values are expressed in the game, its up to the individual player to interpret and reflect upon them. Theres no need to have someone else think for you. |
I'd argue it is quite easy to define, ''to exhibit character of an overt sexual nature'' but its subjective in what you consider to be overtly sexual. But not to get sidetracked, the point of the review is to review the contents of the game, how can you personally reflect on something you haven't played yet? As a reader you cleary have the intellegence to discern what is opinion (most of the game review) and what is factual, so you pick what applies to you and what doesn't.
I would personally be disatisfied for someone to just say that the jumping in LBP is floaty, I want to hear how it effected their experience. It may not be the same as mine, but at the same time I know I'm not the reviewer. Most people hated it, I love the way it works in conjection with the physics system making for a somewhat unpredictable experience, especially in the game usercreate levels.
Again the video games industry is the only entertainment medium where the lack of objectivity in reviews is considered a problem. If all reviews are objective wouldn't they all look the same? I'd say this was the case not too long ago and that made a lot of them useless. As this article is saying people should find the places for them to just get ''facts'' even if most things aren't factual like breaking down how good the controls are, or the appeal of the visuals, characters, story, mechanics....
From what I've gauged lack of objectivity is only a problem when social issue's are brought into the front and their in opposition to what the reader believes. Also fanboy and metacritic culture causes people to attack the reviews which they dislike even if they're not a visitor of that site, as opposed to simply referencing the ones belonging to the sites they actual visit and trust.







